I'm a creative developer lost in the space between design and computer science. With a background in software engineering and a life-long love of functional art, my projects focus on finding novel applications of digital technology in answering interesting design questions. My aim is to go beyond artistic curiosity and explore the viability of innovative design approaches, primarily through the lens of software and digital tooling.
My most recent project, Slow Roads, is an exploration in procedural scenery generation as a meditative tool. Realised as a browser-based driving game, the project also tests the boundaries of 3D JavaScript development, in effort to better understand and demonstrate the potential of interactive browser applications. If you aren't on a mobile device, you can try the game at slowroads.io.